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Final Compilation Question

Final Sale Tag

How does a focus on learning and creating significant learning environments impact or influence my innovation plan?
 

As an instructional designer, focusing on learning and creating significant learning environments has a profound impact on my innovation plan, which is to enhance online learning through interactive videos using Adobe Captivate.
 

Firstly, a focus on learning emphasizes the importance of understanding the learners’ needs, their current knowledge level, and their learning goals. This understanding is crucial in designing interactive videos that are relevant, engaging, and effective in promoting learning. For instance, I can use Adobe Captivate to create videos that present information in a way that aligns with the learners’ prior knowledge, thereby facilitating their cognitive processing and understanding (Mayer, 2005).
 

Secondly, creating significant learning environments involves designing learning experiences that are meaningful and engaging for the learners. With Adobe Captivate, I can create interactive videos that not only present information, but also involve learners in active learning experiences. For example, I can incorporate quizzes, simulations, or scenarios in the videos, which require learners to apply what they have learned, thereby promoting deeper understanding and retention (Clark & Mayer, 2011).
 

Moreover, a significant learning environment encourages learners to take responsibility for their own learning. Interactive videos created with Adobe Captivate can support this by providing learners with control over their learning. For instance, learners can choose to replay certain parts of the video, skip ahead, or access additional resources, depending on their needs and pace of learning (Clark & Mayer, 2011).
 

In short, a focus on learning and creating significant learning environments greatly influences my innovation plan. It guides me in designing interactive videos that are learner-centered, engaging, and effective in promoting learning, thereby enhancing the online learning experience for the learners.

References:

Clark, R. C., & Mayer, R. E. (2011). E‐learning and the Science of Instruction. https://doi.org/10.1002/9781118255971

 

Mayer, R. E. (2005). Introduction to multimedia learning. The Cambridge Handbook of Multimedia Learning, 1–

16. https://doi.org/10.1017/cbo9780511816819.002

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